/**
File: Define.H
Description:
Include game libraries
Define event id 
Define base resource path
*/

#ifndef __G_DEFINE_GAME_H__
#define __G_DEFINE_GAME_H__

//Base define
#include "..\Define.h"

//XXX
#include "..\Platform\Define.h"

//Resource base path
#define BASE_SRC_PATH	"..\\"

//Game event IDs
#define	FW_START_GAME_EVENT		0x300
#define	FW_END_GAME_EVENT		0x301
#define FW_PAUSE_GAME_EVENT		0x302
#define	FW_RESUME_GAME_EVENT	0x303
#define	FW_CHANGE_STATE			0x304
//Device event IDs
#define	FW_KEYBOARD_EVENT		0x350
#define	FW_CURSOR_EVENT			0x351

#endif